The company said: “We are currently testing that everything works as part of an insider release, before we go to the wider public to make sure that when you can access it, we truly do deliver believable audio for gaming.”Īnother point to note is currently the app only supports a sample rate of 16-bit 48,000Hz, but the developer is working to allow users to access different (better quality) rates in the future. In a reply to a Microsoft Store review, DTS Inc noted that a public launch will be coming later this year, and that it’s working closely with Microsoft to ensure the system is fully honed before release. ![]() ![]() Eventually, all wired and wireless headphones should be supported. Not all headphones seem to be working currently, but as we already mentioned, that’s not surprising as this is still in testing.
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